MIRUGO GUIDE/How to read the position

How to read the position

What is "komi"? The 6.5-point handicap

A rule that gives White extra points because Black, moving first, has an advantage. It also explains the "half point" you see in results.

LESSON GUIDE1 MIN READ
What to learn first

Black plays first, so Black has a slight advantage. To even it out, a fixed number of points is added to White's territory after the game. That's "komi." In Japanese professional tournaments, it's basically 6.5 points.

POINT 01

Paying back Black's advantage of moving first, in points.

Go starts with Black. Being able to play the first move freely is a big advantage; without any adjustment, Black would win more easily. So after the game, 6.5 points of komi are added to White's territory to decide the winner.

For example, even if Black's territory is 6 points more than White's when counted, adding komi gives White a half-point win. Black needs a lead big enough to win even after komi.

POINT 02

Because of the "half point," there are no draws.

Komi includes a half point (0.5 point) to eliminate draws. Territory is counted in units of 1 point, so adding a half point means someone always wins. That's why results come with a half point, like "W+0.5" or "B+3.5."

  • W+○.5: White, with komi added, came out ahead
  • B+○.5: Black came out ahead even after komi
  • Win by resignation: the opponent resigned midway (points aren't counted)

POINT 03

Catch the commentator's "komi is heavy."

When the commentator says in the middle game "Can Black give komi?" or "Komi is heavy," the question is whether Black's lead can exceed the 6.5 points of komi. Even if Black is slightly ahead, adding komi can put White ahead. In close games like that, the endgame decides the result.

NOW WATCH IT

Once it clicks,
watch a game next.

You don't need to memorize everything. In your next game, look for just one point from the article.